Eloy Durán - Development in motion

slides: pending.

Eloy shows us how a little bit of Ruby can go a long way in our little world of Objective-C

Eloy is a professional gesticulator at HipByte, where he works on RubyMotion, and is a long-time open-source hacker. His most well-known open-source work in the Objective-C community, for better or for worse, is his work on CococaPods, the Objective-C dependency manager. He can be found on github and on twitter @alloy.

Daniel Tull - Compiling Data

Slides: pending, (follow @alttechtalksldn)

Daniel Tull talks about getting data release ready during the build process and shows us how to build and use an Objective-C command line utility to make this happen.

Daniel has been playing Cocoa developer since the Java Bridge existed on OS X. He has since made his way up from developing apps for Sky, Tesco and BBC to the heights of Gok Wan’s glorious fashion app. He declares himself a serial open-sourcerer and organises development talks at the London iOS Developer Group (LiDG) meet up at the Apple Store, Regent Street. Oh and he races Brompton bikes.

Sam Davies - "The Art of Custom UI Controls"

Sam Davies talks about every aspect that makes a UIControl, it’s a lot more than just code.

slides/writeup : http://iwantmyreal.name/blog/2013/09/18/the-art-of-custom-ui-controls/

Sam started out life as a computer vision researcher - investigating the way in which the human visual system interprets the world. Having worked both in academia and the public sector, he decided his passion lay elsewhere and has been developing software for mobile devices ever since. Originally on the dev team for ShinobiControls, Sam is now their technical evangelist, and loves getting out to meet people, talking and writing about software development and data visualisation. You can check out his blog at iwantmyreal.name and follow him on twitter @iwantmyrealname.

Chris Eidhof - "Learning Cocoa The Good, The Bad and The Ugly"

Chris Eidhof takes us through his journey of iOS Development starting at the very first public SDK. We see how both a programmer and an SDK mature in such a short time.

Slides: https://speakerdeck.com/chriseidhof/cocoa-touch-the-good-the-bad-and-the-ugly

Chris Eidhof is an iOS developer who’s been building iOS apps since the first public release of the SDK. He co-founded objc.io and UIKonf and spends the rest of his time freelancing.

Florian Kugler - "One Cannot not Communicate"

Florian Kugler discusses the many different communication patterns available to cocoa developers and where they might be most appropriate.

Florian is a software developer from Berlin currently working on indie projects and in-house apps for the iOS and OS X platforms. He recently co-founded the developer magazine objc.io.

Write up: http://www.objc.io/issue-7/communication-patterns.html

Dave Verwer - "Building iOS Dev Weekly"

Dave Verwer shows the process of creating iOS Dev Weekly - one of the most useful resources available to iOS Developers.

slides: https://www.dropbox.com/s/ltnxundzf0qumms/Building%20iOS%20Dev%20Weekly.key.pdf

Dave is an experienced iOS and Mac developer, trainer and consultant. Dave also runs iOS Dev Weekly, an email sent out every Friday which contains a round up of interesting iOS news and links each week. Dave can be found at shinydevelopment, iOS Dev Weekly and on Twitter as @daveverwer.

Eric Allam - "Beyond the Basics Build Better Transitions"

Eric Allam talks on how we can take advantage of transitions to build a better UX.

Slides: https://www.dropbox.com/s/402y7iy0xhajv1c/TransitionsPresentationExport.pdf

Before becoming the lead iOS instructor and programmer at Code School, Eric taught people how to ruby with TryRuby.org and RailsForZombies.com. Since then, he has been working hard to make learning iOS just as simple, with Try iOS, Try Objective-C and most recently Core iOS 7. He can be found at initwithfunk.com and on twitter @eallam.

Michael May - "Pragmas - The Mark Of A Craftsman"

Michael May - “Pragmas - The Mark Of A Craftsman”

slides: https://dl.dropboxusercontent.com/u/3230350/AltTechTalksLDN.pdf

Michael started doing mobile when it was still all J2ME and write once, test everywhere. Then, in the summer of 2008 He had an hours handover and was suddenly the sole iOS developer for Shazam, armed with a battered old MacBook and a print out of the Objective-C language specification… It’s been a bumpy, but mostly fun, ride through Shazam, The Guardian, Dennis Publishing, Time Out and, most recently, Lyst. He strived to always be a better software engineer today than he was last month, whilst drinking as much good coffee and beer as possible.

Krzysztof Zabłocki - "iOS Developer Tools and Workflow"

Krzysztof walks us through a great collection of the tools and processes he uses to make his apps. A lot of not so obvious time savers.

slides: https://www.dropbox.com/s/dq1dq3d26xusuyr/AltTechTalk.pdf

write up: http://www.merowing.info/2014/02/ios-developer-tools/

Krzysztof is co-founder of Pixle, creator of award winning Foldify, he also works with Lextech Global Services.
Chris previously was Lead engineer at The App Business in London, coordinating work of 10+ engineers and leading development on high profile apps like Sun+ Goals, before moving back to Poland to focus on Pixle.
A lifelong programmer, he has worked on a wide variety of apps from business tools to entertainment. Read more at http://merowing.info/about

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